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Discover (Random Books)

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

游戏引擎精粹 (2)

C++20 STL Cookbook

C++20 STL Cookbook

Bill Weinman

Hello 算法

Hello 算法

未知

游戏编程精粹3

游戏编程精粹3

Dante Treglia

游戏编程精粹 (3)

Books

Polygon Mesh Processing

Polygon Mesh Processing

Mario Botsch. Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno ...

Effective Modern C++

Effective Modern C++

Scott Meyers

Modern C++ Design

Modern C++ Design

Addison Wesley

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