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Discover (Random Books)

Foundations of Game Engine Development Volume 1 Mathematics

Foundations of Game Engine Development Volume 1 Mathematics

Eric Lengyel

Foundations of Game Engine Development (1)

Polygon Mesh Processing

Polygon Mesh Processing

Mario Botsch. Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno ...

A Primer on Memory Consistency and Cache Coherence, Second Edition

A Primer on Memory Consistency and Cache Coherence, Second Edition

Vijay Nagarajan & Daniel J. Sorin & Mark D. Hill & David A. Wood

精通Linux.第2版

精通Linux.第2版

姜南

Books

Artificial Intelligence for Games

Artificial Intelligence for Games

Millington, Ian.

3D游戏编程大师技巧

3D游戏编程大师技巧

Andre LaMothe

3D Graphics Rendering Cookbook - A comprehensive guide to exploring rendering algorithms in modern OpenGL & Vulkan

3D Graphics Rendering Cookbook - A comprehensive guide to exploring ...

Sergey Kosarevsky, Viktor Latypov

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