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Discover (Random Books)

游戏设计的236个技巧  游戏机制、关卡设计和镜头窍门

游戏设计的236个技巧 游戏机制、关卡设计和镜头窍门

未知

Artificial Intelligence for Games, Second Edition

Artificial Intelligence for Games, Second Edition

Ian Millington, John Funge

Game Physics The Next Week

Game Physics The Next Week

Gregory Hodges

Game Physics in One Weekend (2)

游戏编程精粹5

游戏编程精粹5

Kim Pallister

游戏编程精粹 (5)

Category: 并行计算

C++ Concurrency In Action - 2ed

C++ Concurrency In Action - 2ed

Anthony Williams, 陈晓伟

Introduction to parallel computing - A Practical Guide with Examples in C

Introduction to parallel computing - A Practical Guide with ...

W. P. Petersen, P. Arbenz

Introduction to Parallel Computing From Algorithms to Programming on state-of-the-Art Platforms

Introduction to Parallel Computing From Algorithms to Programming ...

Roman Trobec

Modern Parallel Programming with C++ and Assembly Language - X86 SIMD Development Using AVX, AVX2, and AVX-512

Modern Parallel Programming with C++ and Assembly Language - ...

Daniel Kusswurm

Practicle SIMD Programming

Practicle SIMD Programming

JBIKKER

多核并行高性能计算OpenMP

多核并行高性能计算OpenMP

雷洪, 胡许冰

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