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Discover (Random Books)

Numerical Methods for Linear Complementarity Problems in Physics-Based Animation (Synthesis Lectures on Computer Graphics and Animation)

Numerical Methods for Linear Complementarity Problems in Physics-Based ...

Sarah Niebe, Kenny Erleben

Game Physics Engine Development

Game Physics Engine Development

Ian Millington

Lua程序设计(第4版)

Lua程序设计(第4版)

罗伯拖·鲁萨利姆斯奇

Physically Based Rendering, Fourth Edition

Physically Based Rendering, Fourth Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

Category: 数学

四元数与三维旋转

四元数与三维旋转

Krasjet

Category Theory for Programmers

Category Theory for Programmers

Bartosz Milewski

Inside Interesting Integrals

Inside Interesting Integrals

Paul J. Nahin

Introduction to Abstract Algebra (Math 113)

Introduction to Abstract Algebra (Math 113)

Alexander Paulin

Numerical Methods for Linear Complementarity Problems in Physics-Based Animation (Synthesis Lectures on Computer Graphics and Animation)

Numerical Methods for Linear Complementarity Problems in Physics-Based ...

Sarah Niebe, Kenny Erleben

统计学习方法

统计学习方法

李航

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