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Discover (Random Books)

Linux/UNIX系统编程手册(全套)

Linux/UNIX系统编程手册(全套)

Michael Kerrisk

Computer Graphics Programming in OpenGL with C++

Computer Graphics Programming in OpenGL with C++

V. Scott Gordon, John Clevenger

Real-Time Collision Detection

Real-Time Collision Detection

Christer Ericson

GPU PRO 360 Guide to GPGPU

GPU PRO 360 Guide to GPGPU

Wolfgang Engel

Category: 物理引擎

游戏物理引擎开发

游戏物理引擎开发

Tan Millington, 徐明亮, 李强, 宋伟

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