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Discover (Random Books)

Artificial Intelligence for Games, Second Edition

Artificial Intelligence for Games, Second Edition

Ian Millington, John Funge

游戏编程精粹1

游戏编程精粹1

Mark DoLoura

游戏编程精粹 (1)

Introduction to Algorithms, Third Edition

Introduction to Algorithms, Third Edition

Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford ...

Game Physics Engine Development

Game Physics Engine Development

Ian Millington

Category: 物理引擎

游戏物理引擎开发

游戏物理引擎开发

Tan Millington, 徐明亮, 李强, 宋伟

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