Calibre-Web
  • Advanced Search
  • Upload
  • Guest
  • Browse
  • Books
  • Hot Books
  • Top Rated Books
  • Discover
  • Categories
  • Series
  • Authors
  • Publishers
  • Languages
  • Ratings
  • File formats
  • Shelves
  • 其他计算机技术 (Public)
  • 游戏开发 (Public)
  • 计算机图形学 (Public)

Discover (Random Books)

数据结构(C++语言版)

数据结构(C++语言版)

Junhui DENG

游戏开发学习路径

游戏开发学习路径

未知

Computer Graphics Programming in OpenGL with C++, Second Edition

Computer Graphics Programming in OpenGL with C++, Second Edition

V. Scott Gordon/ John Clevenger

程序是怎样跑起来的

程序是怎样跑起来的

矢泽久唯

Category: 计算几何

Computational Geometry Algorithms and Applications

Computational Geometry Algorithms and Applications

Mark de Berg

Computational Geometry: An Introduction

Computational Geometry: An Introduction

Franco P. Preparata, Michael Ian Shamos

计算机图形学-集合工具算法详解

计算机图形学-集合工具算法详解

Philip J.Schneider & David H.Eberly

Computational Geometry in C 2th

Computational Geometry in C 2th

Andre LaMothe

Polygon Mesh Processing

Polygon Mesh Processing

Mario Botsch. Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno ...

Geometric Tools for Computer Graphics

Geometric Tools for Computer Graphics

Schneider, Philip J.,Eberly, David H.

Practical Geometry Algorithms

Practical Geometry Algorithms

Dan Sunday

计算几何导论

计算几何导论

未知

Computational Geoemtry: Algorithms & Applications

Computational Geoemtry: Algorithms & Applications

未知

Book Details

...