游戏编程精粹4
Andrew Kirmse
游戏编程精粹 (4)
Computational Geometry: An Introduction
Franco P. Preparata, Michael Ian Shamos
General-purpose graphics processor architectures
Aamodt & Tor M. Fung & Wilson Wai Lun Rogers
C++沉思录
Andrew Koenig & Barbara Moo
GDC2013关于CCD的文章
Erin Catto
实时碰撞检测算法技术
Christer Ericson
Real-Time Collision Detection
Physics-Based Animation
Kenny Erleben & Jon Sporring & Knud Henriksen
Game Physics In One Weekend
Gregory Hodges
Game Physics in One Weekend (1)
Game Physics The Next Week
Game Physics in One Weekend (2)
Game Physics The Rest of Your Life
Game Physics in One Weekend (3)
Game Physics Engine Development
Ian Millington
Collision Detection 3D Environments In Interactive
MR2
Computer Animation: Algorithms and Techniques 3ed
Rick Parent
Fluid Simulation for Computer Graphics, Second Edition
Bridson Robert
Numerical Methods for Linear Complementarity Problems in Physics-Based ...
Sarah Niebe, Kenny Erleben
Game Physics Pearls
未知