游戏编程精粹4
Andrew Kirmse
游戏编程精粹 (4)
Game Physics Engine Development
Ian Millington
Physically Based Rendering, Fourth Edition
Matt Pharr & Wenzel Jakob & Greg Humphreys
Artificial Intelligence for Games, Second Edition
Ian Millington, John Funge
Cellular automata modeling of physical systems
Bastien Chopard & Michel Droz