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Discover (Random Books)

C++ Templates The Complete Guide, SECOND EDITION

C++ Templates The Complete Guide, SECOND EDITION

David Vandevoorde

Collision Detection 3D Environments In Interactive

Collision Detection 3D Environments In Interactive

MR2

Physically Based Rendering, Fourth Edition

Physically Based Rendering, Fourth Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

Game Physics The Next Week

Game Physics The Next Week

Gregory Hodges

Game Physics in One Weekend (2)

Category: 并行计算

多核并行高性能计算OpenMP

多核并行高性能计算OpenMP

雷洪, 胡许冰

Introduction to parallel computing - A Practical Guide with Examples in C

Introduction to parallel computing - A Practical Guide with ...

W. P. Petersen, P. Arbenz

Introduction to Parallel Computing From Algorithms to Programming on state-of-the-Art Platforms

Introduction to Parallel Computing From Algorithms to Programming ...

Roman Trobec

Modern Parallel Programming with C++ and Assembly Language - X86 SIMD Development Using AVX, AVX2, and AVX-512

Modern Parallel Programming with C++ and Assembly Language - ...

Daniel Kusswurm

Practicle SIMD Programming

Practicle SIMD Programming

JBIKKER

C++ Concurrency In Action - 2ed

C++ Concurrency In Action - 2ed

Anthony Williams, 陈晓伟

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