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Discover (Random Books)

Computational Geometry in C 2th

Computational Geometry in C 2th

Andre LaMothe

Unity3D网络游戏实战 第2版

Unity3D网络游戏实战 第2版

罗培宇

GPU精粹2

GPU精粹2

Matt Pharr

GPU Gems (2)

Physics-Based Animation

Physics-Based Animation

Kenny Erleben & Jon Sporring & Knud Henriksen

Category: 人工智能

视觉SLAM十四讲 从理论到实践

视觉SLAM十四讲 从理论到实践

高翔, 张涛

统计学习方法

统计学习方法

李航

Artificial Intelligence for Games

Artificial Intelligence for Games

Millington, Ian.

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