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Discover (Random Books)

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V

OpenGL Programming Guide: The Official Guide to Learning OpenGL, ...

John Kessenich , Graham Sellers, Dave Shreiner

GPU精粹2

GPU精粹2

Matt Pharr

GPU Gems (2)

Physically Based Rendering, Fourth Edition

Physically Based Rendering, Fourth Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

Computational Geometry in C 2th

Computational Geometry in C 2th

Andre LaMothe

Category: COM016000 - COMPUTERS / Computer Vision and Pattern Recognition

Hands-On Machine Learning with C++

Hands-On Machine Learning with C++

Kirill Kolodiazhnyi

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