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游戏编程精粹3

游戏编程精粹3

Dante Treglia

游戏编程精粹 (3)

Practical Rendering and Computation with Direct3D 11

Practical Rendering and Computation with Direct3D 11

Jason Zink, Matt Pettineo, Jack Hoxley

General-purpose graphics processor architectures

General-purpose graphics processor architectures

Aamodt & Tor M. Fung & Wilson Wai Lun Rogers

C++ Concurrency In Action - 2ed

C++ Concurrency In Action - 2ed

Anthony Williams, 陈晓伟

Category: 数学 物理

Cellular automata modeling of physical systems

Cellular automata modeling of physical systems

Bastien Chopard & Michel Droz

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