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Discover (Random Books)

C++20 STL Cookbook

C++20 STL Cookbook

Bill Weinman

Unity3D网络游戏实战 第2版

Unity3D网络游戏实战 第2版

罗培宇

Geometric Tools for Computer Graphics

Geometric Tools for Computer Graphics

Schneider, Philip J.,Eberly, David H.

程序是怎样跑起来的

程序是怎样跑起来的

矢泽久唯

Category: 计算几何

Computational Geoemtry: Algorithms & Applications

Computational Geoemtry: Algorithms & Applications

未知

计算几何导论

计算几何导论

未知

计算机图形学-集合工具算法详解

计算机图形学-集合工具算法详解

Philip J.Schneider & David H.Eberly

Computational Geometry in C 2th

Computational Geometry in C 2th

Andre LaMothe

Geometric Tools for Computer Graphics

Geometric Tools for Computer Graphics

Schneider, Philip J.,Eberly, David H.

Practical Geometry Algorithms

Practical Geometry Algorithms

Dan Sunday

Computational Geometry Algorithms and Applications

Computational Geometry Algorithms and Applications

Mark de Berg

Computational Geometry: An Introduction

Computational Geometry: An Introduction

Franco P. Preparata, Michael Ian Shamos

Polygon Mesh Processing

Polygon Mesh Processing

Mario Botsch. Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno ...

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