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Discover (Random Books)

Introduction to parallel computing - A Practical Guide with Examples in C

Introduction to parallel computing - A Practical Guide with ...

W. P. Petersen, P. Arbenz

Game Engine Architecture, Third Edition

Game Engine Architecture, Third Edition

Jason Gregory

Foundations of Game Engine Development Volume 1 Mathematics

Foundations of Game Engine Development Volume 1 Mathematics

Eric Lengyel

Foundations of Game Engine Development (1)

Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs

Ray Tracing Gems High-Quality and Real-Time Rendering with DXR ...

Eric Haines, Tomas Akenine-Möller

ray tracing gems (1)

Category: C++

Asynchronous-Programming-with-C++

Asynchronous-Prog[..]

Javier Reguera-Salgado & Juan Antonio Rufes

C++沉思录

C++沉思录

Andrew Koenig & Barbara Moo

C++ 20 The Complete Guide

C++ 20 The Complete Guide

Nicolai M. Josuttis

C++17  The-Complete-Guide

C++17 The-Complete-Guide

未知

C++ Templates The Complete Guide, SECOND EDITION

C++ Templates The Complete Guide, SECOND EDITION

David Vandevoorde

Professional C++

Professional C++

Marc Gregoire

C++ 编程思想   第1卷:标准C++导引

C++ 编程思想 第1卷:标准C++导引

Bruce Eckel

Thinking in C++ (1)

C++20 STL Cookbook

C++20 STL Cookbook

Bill Weinman

C++20 STL Cookbook

C++20 STL Cookbook

Bill Weinman

Functional Programming in C++

Functional Programming in C++

Ivan Čukić

C++ Templates 2ED

C++ Templates 2ED

sukeysong

Effective Modern C++

Effective Modern C++

Scott Meyers

Modern C++ Design

Modern C++ Design

Addison Wesley

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