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Discover (Random Books)

OpenGL ES 3.0 Programming Guide

OpenGL ES 3.0 Programming Guide

Dan Ginsburg

General-purpose graphics processor architectures

General-purpose graphics processor architectures

Aamodt & Tor M. Fung & Wilson Wai Lun Rogers

Linux/UNIX系统编程手册(全套)

Linux/UNIX系统编程手册(全套)

Michael Kerrisk

Foundations of Game Engine Development Volume 1 Mathematics

Foundations of Game Engine Development Volume 1 Mathematics

Eric Lengyel

Foundations of Game Engine Development (1)

Category: COM042000 - COMPUTERS / Natural Language Processing

Hands-On Machine Learning with C++

Hands-On Machine Learning with C++

Kirill Kolodiazhnyi

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