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Discover (Random Books)

Real-Time 3D Graphics with WebGL 2

Real-Time 3D Graphics with WebGL 2

Farhad Ghayour, Diego Cantor

Physically Based Rendering, Fourth Edition

Physically Based Rendering, Fourth Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

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游戏设计梦工厂 (Tracy Fullerton)

游戏设计梦工厂 (Tracy Fullerton)

特雷西•富勒顿

Category: 数学

四元数与三维旋转

四元数与三维旋转

Krasjet

统计学习方法

统计学习方法

李航

Numerical Methods for Linear Complementarity Problems in Physics-Based Animation (Synthesis Lectures on Computer Graphics and Animation)

Numerical Methods for Linear Complementarity Problems in Physics-Based ...

Sarah Niebe, Kenny Erleben

Inside Interesting Integrals

Inside Interesting Integrals

Paul J. Nahin

Introduction to Abstract Algebra (Math 113)

Introduction to Abstract Algebra (Math 113)

Alexander Paulin

Category Theory for Programmers

Category Theory for Programmers

Bartosz Milewski

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