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Discover (Random Books)

Physics-Based Animation

Physics-Based Animation

Kenny Erleben & Jon Sporring & Knud Henriksen

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游戏物理引擎开发

游戏物理引擎开发

Tan Millington, 徐明亮, 李强, 宋伟

UX设计师要懂工业设计

UX设计师要懂工业设计

Simon King, Kuen Chang

Category: 数学

Numerical Methods for Linear Complementarity Problems in Physics-Based Animation (Synthesis Lectures on Computer Graphics and Animation)

Numerical Methods for Linear Complementarity Problems in Physics-Based ...

Sarah Niebe, Kenny Erleben

Inside Interesting Integrals

Inside Interesting Integrals

Paul J. Nahin

四元数与三维旋转

四元数与三维旋转

Krasjet

统计学习方法

统计学习方法

李航

Introduction to Abstract Algebra (Math 113)

Introduction to Abstract Algebra (Math 113)

Alexander Paulin

Category Theory for Programmers

Category Theory for Programmers

Bartosz Milewski

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