Calibre-Web
  • Advanced Search
  • Upload
  • Guest
  • Browse
  • Books
  • Hot Books
  • Top Rated Books
  • Discover
  • Categories
  • Series
  • Authors
  • Publishers
  • Languages
  • Ratings
  • File formats
  • Shelves
  • 其他计算机技术 (Public)
  • 游戏开发 (Public)
  • 计算机图形学 (Public)

Discover (Random Books)

Getting Started with OpenGL ES 3 + Programming

Getting Started with OpenGL ES 3 + Programming

Hans de Ruiter

Game Physics In One Weekend

Game Physics In One Weekend

Gregory Hodges

Game Physics in One Weekend (1)

Foundations of Game Engine Development Volume 1 Mathematics

Foundations of Game Engine Development Volume 1 Mathematics

Eric Lengyel

Foundations of Game Engine Development (1)

Practicle SIMD Programming

Practicle SIMD Programming

JBIKKER

Category: 并行计算

Modern Parallel Programming with C++ and Assembly Language - X86 SIMD Development Using AVX, AVX2, and AVX-512

Modern Parallel Programming with C++ and Assembly Language - ...

Daniel Kusswurm

Introduction to Parallel Computing From Algorithms to Programming on state-of-the-Art Platforms

Introduction to Parallel Computing From Algorithms to Programming ...

Roman Trobec

Introduction to parallel computing - A Practical Guide with Examples in C

Introduction to parallel computing - A Practical Guide with ...

W. P. Petersen, P. Arbenz

Practicle SIMD Programming

Practicle SIMD Programming

JBIKKER

C++ Concurrency In Action - 2ed

C++ Concurrency In Action - 2ed

Anthony Williams, 陈晓伟

多核并行高性能计算OpenMP

多核并行高性能计算OpenMP

雷洪, 胡许冰

Book Details

...