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Discover (Random Books)

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V

OpenGL Programming Guide: The Official Guide to Learning OpenGL, ...

John Kessenich , Graham Sellers, Dave Shreiner

Foundations of Game Engine Development Volume 1 Mathematics

Foundations of Game Engine Development Volume 1 Mathematics

Eric Lengyel

Foundations of Game Engine Development (1)

Getting Started with OpenGL ES 3 + Programming

Getting Started with OpenGL ES 3 + Programming

Hans de Ruiter

Inside Interesting Integrals

Inside Interesting Integrals

Paul J. Nahin

Category: 人工智能

视觉SLAM十四讲 从理论到实践

视觉SLAM十四讲 从理论到实践

高翔, 张涛

Artificial Intelligence for Games

Artificial Intelligence for Games

Millington, Ian.

统计学习方法

统计学习方法

李航

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