世嘉新人培訓教材
平山尚
游戏编程精粹2
Mark DoLoura
游戏编程精粹 (2)
Physically Based Rendering, Fourth Edition
Matt Pharr & Wenzel Jakob & Greg Humphreys
Real-Time 3D Graphics with WebGL 2
Farhad Ghayour, Diego Cantor
A Primer on Memory Consistency and Cache Coherence, Second Edition
Vijay Nagarajan & Daniel J. Sorin & Mark D. Hill & David A. Wood