多核并行高性能计算OpenMP
雷洪, 胡许冰
XorShift随机数论文
George Marsaglia
Polygon Mesh Processing
Mario Botsch. Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno ...
Foundations of Game Engine Development Volume 1 Mathematics
Eric Lengyel
Foundations of Game Engine Development (1)
Unity3D网络游戏实战 第2版
罗培宇