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Discover (Random Books)

游戏物理引擎开发

游戏物理引擎开发

Tan Millington, 徐明亮, 李强, 宋伟

Collision Detection 3D Environments In Interactive

Collision Detection 3D Environments In Interactive

MR2

计算几何导论

计算几何导论

未知

UX设计师要懂工业设计

UX设计师要懂工业设计

Simon King, Kuen Chang

Category: 并行计算

Introduction to Parallel Computing From Algorithms to Programming on state-of-the-Art Platforms

Introduction to Parallel Computing From Algorithms to Programming ...

Roman Trobec

多核并行高性能计算OpenMP

多核并行高性能计算OpenMP

雷洪, 胡许冰

Introduction to parallel computing - A Practical Guide with Examples in C

Introduction to parallel computing - A Practical Guide with ...

W. P. Petersen, P. Arbenz

Modern Parallel Programming with C++ and Assembly Language - X86 SIMD Development Using AVX, AVX2, and AVX-512

Modern Parallel Programming with C++ and Assembly Language - ...

Daniel Kusswurm

C++ Concurrency In Action - 2ed

C++ Concurrency In Action - 2ed

Anthony Williams, 陈晓伟

Practicle SIMD Programming

Practicle SIMD Programming

JBIKKER

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