Calibre-Web
  • Advanced Search
  • Upload
  • Guest
  • Browse
  • Books
  • Hot Books
  • Top Rated Books
  • Discover
  • Categories
  • Series
  • Authors
  • Publishers
  • Languages
  • Ratings
  • File formats
  • Shelves
  • 其他计算机技术 (Public)
  • 游戏开发 (Public)
  • 计算机图形学 (Public)

Discover (Random Books)

Introduction to 3D Game Programming with DirectX 11

Introduction to 3D Game Programming with DirectX 11

Frank D. Luna

C++ 20 The Complete Guide

C++ 20 The Complete Guide

Nicolai M. Josuttis

Artificial Intelligence for Games, Second Edition

Artificial Intelligence for Games, Second Edition

Ian Millington, John Funge

Geometric Tools for Computer Graphics

Geometric Tools for Computer Graphics

Schneider, Philip J.,Eberly, David H.

Category: 人工智能

Artificial Intelligence for Games

Artificial Intelligence for Games

Millington, Ian.

视觉SLAM十四讲 从理论到实践

视觉SLAM十四讲 从理论到实践

高翔, 张涛

统计学习方法

统计学习方法

李航

Book Details

...