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Discover (Random Books)

Hands-On Machine Learning with C++

Hands-On Machine Learning with C++

Kirill Kolodiazhnyi

UX设计师要懂工业设计

UX设计师要懂工业设计

Simon King, Kuen Chang

Getting Started with OpenGL ES 3 + Programming

Getting Started with OpenGL ES 3 + Programming

Hans de Ruiter

Introduction to Algorithms, Third Edition

Introduction to Algorithms, Third Edition

Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford ...

Category: 计算几何

计算机图形学-集合工具算法详解

计算机图形学-集合工具算法详解

Philip J.Schneider & David H.Eberly

计算几何导论

计算几何导论

未知

Practical Geometry Algorithms

Practical Geometry Algorithms

Dan Sunday

Polygon Mesh Processing

Polygon Mesh Processing

Mario Botsch. Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno ...

Geometric Tools for Computer Graphics

Geometric Tools for Computer Graphics

Schneider, Philip J.,Eberly, David H.

Computational Geometry: An Introduction

Computational Geometry: An Introduction

Franco P. Preparata, Michael Ian Shamos

Computational Geometry in C 2th

Computational Geometry in C 2th

Andre LaMothe

Computational Geometry Algorithms and Applications

Computational Geometry Algorithms and Applications

Mark de Berg

Computational Geoemtry: Algorithms & Applications

Computational Geoemtry: Algorithms & Applications

未知

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