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Discover (Random Books)

Game Physics Engine Development

Game Physics Engine Development

Ian Millington

多核并行高性能计算OpenMP

多核并行高性能计算OpenMP

雷洪, 胡许冰

3D游戏编程大师技巧

3D游戏编程大师技巧

Andre LaMothe

C++沉思录

C++沉思录

Andrew Koenig & Barbara Moo

File format: EPUB

DOOM启示录

DOOM启示录

David Kushner

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V

OpenGL Programming Guide: The Official Guide to Learning OpenGL, ...

John Kessenich , Graham Sellers, Dave Shreiner

Physically Based Rendering, Fourth Edition

Physically Based Rendering, Fourth Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

Book Details

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