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Discover (Random Books)

Computer Animation: Algorithms and Techniques 3ed

Computer Animation: Algorithms and Techniques 3ed

Rick Parent

Hello 算法

Hello 算法

未知

Practical Rendering and Computation with Direct3D 11

Practical Rendering and Computation with Direct3D 11

Jason Zink, Matt Pettineo, Jack Hoxley

Programming Windows 程序开发设计指南

Programming Windows 程序开发设计指南

余孟学

File format: EPUB

DOOM启示录

DOOM启示录

David Kushner

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V

OpenGL Programming Guide: The Official Guide to Learning OpenGL, ...

John Kessenich , Graham Sellers, Dave Shreiner

Physically Based Rendering, Fourth Edition

Physically Based Rendering, Fourth Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

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