Computer Graphics Programming in OpenGL with C++
V. Scott Gordon, John Clevenger
Physically Based Rendering, Third Edition From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
计算机图形学-集合工具算法详解
Philip J.Schneider & David H.Eberly
Practical Geometry Algorithms
Dan Sunday
Effective Modern C++
Scott Meyers
Modern C++ Design
Addison Wesley