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Hands-On Machine Learning with C++

Hands-On Machine Learning with C++

Kirill Kolodiazhnyi

Physics-Based Animation

Physics-Based Animation

Kenny Erleben & Jon Sporring & Knud Henriksen

OpenGL 4.6 (Core Profile) - October 22, 2019

OpenGL 4.6 (Core Profile) - October 22, 2019

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Foundations of Game Engine Development Volume 1 Mathematics

Foundations of Game Engine Development Volume 1 Mathematics

Eric Lengyel

Foundations of Game Engine Development (1)

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