Docker开发指南
黄彦邦
Computer Graphics Programming in OpenGL with C++
V. Scott Gordon, John Clevenger
Computational Geometry: An Introduction
Franco P. Preparata, Michael Ian Shamos
世嘉新人培訓教材
平山尚
Inside Interesting Integrals
Paul J. Nahin
GPU精粹3
Hubert Nguyen
GPU Gems (3)
游戏编程精粹5
Kim Pallister
游戏编程精粹 (5)
Computer Animation: Algorithms and Techniques 3ed
Rick Parent
Introduction to Abstract Algebra (Math 113)
Alexander Paulin
GPU精粹2
Matt Pharr
GPU Gems (2)
Physically Based Rendering, Third Edition From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Physically Based Rendering, Fourth Edition
Asynchronous-Prog[..]
Javier Reguera-Salgado & Juan Antonio Rufes
Fluid Simulation for Computer Graphics, Second Edition
Bridson Robert
Getting Started with OpenGL ES 3 + Programming
Hans de Ruiter
Numerical Methods for Linear Complementarity Problems in Physics-Based ...
Sarah Niebe, Kenny Erleben
Geometric Tools for Computer Graphics
Schneider, Philip J.,Eberly, David H.
Vulkan Programming Guide
Graham Sellers & John Kessenich
3D Graphics Rendering Cookbook - A comprehensive guide to exploring ...
Sergey Kosarevsky, Viktor Latypov
UX设计师要懂工业设计
Simon King, Kuen Chang
Fundamentals of Computer Graphics 5 Edition
Steve Marschner, Peter Shirley
C++ Templates 2ED
sukeysong
Practical Geometry Algorithms
Dan Sunday
游戏物理引擎开发
Tan Millington, 徐明亮, 李强, 宋伟
七周七语言:理解多种编程范型
Bruce A. Tate
Introduction to Algorithms, Third Edition
Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford ...
Real-Time Rendering Fourth Edition
Tomas Akenine-M oller,Eric Haines,Naty Hoffman,Angelo Pesce,Michal ...
游戏编程精粹3
Dante Treglia
游戏编程精粹 (3)
Introduction to Parallel Computing From Algorithms to Programming ...
Roman Trobec
矮人要塞入门
Peter Tyson
index
Unknown
C++ Templates The Complete Guide, SECOND EDITION
David Vandevoorde
Introduction to parallel computing - A Practical Guide with ...
W. P. Petersen, P. Arbenz
C++20 STL Cookbook
Bill Weinman
Modern C++ Design
Addison Wesley
Functional Programming in C++
Ivan Čukić
Programming Windows 程序开发设计指南
余孟学
程序员的自我修养--链接、装载与库
俞甲子 & 石凡 & 潘爱民
游戏的设计与开发:梦开始的地方
叶展,叶丁
精通Linux.第2版
姜南
算法导论
未知
游戏开发学习路径
OpenGL 4.6 (Core Profile) - October 22, 2019
OpenGL ES 2.0.25 (November 2, 2010)
glspec.dvi
计算几何导论
Game Physics Pearls
Computational Geoemtry: Algorithms & Applications
Hello 算法
Linux命令行与shell脚本编[..] (布鲁姆,布雷斯纳汉) (z-lib.org)
C++17 The-Complete-Guide
深入理解并行编程=Is parallel programming hard, and, if so, what can ...
统计学习方法
李航
游戏设计梦工厂 (Tracy Fullerton)
特雷西•富勒顿
程序是怎样跑起来的
矢泽久唯
码农增刊 游戏人生
码农增刊
Lua程序设计(第4版)
罗伯拖·鲁萨利姆斯奇
计算机程序的构造和解释 原书第2版 典藏版 (哈罗德·埃布尔森 杰拉尔德·杰伊·萨斯曼 裘宗燕) (Z-Library)
哈罗德·埃布尔森 杰拉尔德·杰伊·萨斯曼 裘宗燕
Linux Shell脚本攻略.第3版
门佳
未命名量化交易之路 用Python做股票量化分析
阿布
多核并行高性能计算OpenMP
雷洪, 胡许冰