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Collision Detection 3D Environments In Interactive
MR2
Practical Rendering and Computation with Direct3D 11
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C++ 20 The Complete Guide
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Docker开发指南
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Lua程序设计(第4版)
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码农增刊 游戏人生
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特雷西•富勒顿
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深入理解并行编程=Is parallel programming hard, and, if so, what can ...
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C++17 The-Complete-Guide
Linux命令行与shell脚本编[..] (布鲁姆,布雷斯纳汉) (z-lib.org)
Hello 算法
Computational Geoemtry: Algorithms & Applications
Game Physics Pearls
计算几何导论
glspec.dvi
OpenGL ES 2.0.25 (November 2, 2010)
OpenGL 4.6 (Core Profile) - October 22, 2019
游戏开发学习路径
算法导论
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平山尚
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姜南
游戏的设计与开发:梦开始的地方
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程序员的自我修养--链接、装载与库
俞甲子 & 石凡 & 潘爱民
Programming Windows 程序开发设计指南
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Modern C++ Design
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C++20 STL Cookbook
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Introduction to parallel computing - A Practical Guide with ...
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C++ Templates The Complete Guide, SECOND EDITION
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index
Unknown
矮人要塞入门
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Introduction to Parallel Computing From Algorithms to Programming ...
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游戏编程精粹3
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游戏编程精粹 (3)
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Introduction to Algorithms, Third Edition
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Practical Geometry Algorithms
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C++ Templates 2ED
sukeysong
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Numerical Methods for Linear Complementarity Problems in Physics-Based ...
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Fluid Simulation for Computer Graphics, Second Edition
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Asynchronous-Prog[..]
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Physically Based Rendering, Fourth Edition
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Physically Based Rendering, Third Edition From Theory to Implementation
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GPU Gems (2)
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Computer Animation: Algorithms and Techniques 3ed
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游戏编程精粹5
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游戏编程精粹 (5)