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Discover (Random Books)

DirectX 12 3D 游戏开发实战

DirectX 12 3D 游戏开发实战

Frank D. Luna

GPU精粹3

GPU精粹3

Hubert Nguyen

GPU Gems (3)

Polygon Mesh Processing

Polygon Mesh Processing

Mario Botsch. Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno ...

世嘉新人培訓教材

世嘉新人培訓教材

平山尚

Books

Fundamentals of Computer Graphics  5 Edition

Fundamentals of Computer Graphics 5 Edition

Steve Marschner, Peter Shirley

Ray Tracing Gems II Next Generation Real-Time Rendering with Dxr, Vulkan, and Optix (Adam Marrs Peter Shirley Ingo Wald) (Z-Library)

Ray Tracing Gems II Next Generation Real-Time Rendering with ...

Adam Marrs, Peter Shirley, Ingo Wald

ray tracing gems (2)

3D Graphics Rendering Cookbook - A comprehensive guide to exploring rendering algorithms in modern OpenGL & Vulkan

3D Graphics Rendering Cookbook - A comprehensive guide to exploring ...

Sergey Kosarevsky, Viktor Latypov

Modern Parallel Programming with C++ and Assembly Language - X86 SIMD Development Using AVX, AVX2, and AVX-512

Modern Parallel Programming with C++ and Assembly Language - ...

Daniel Kusswurm

C++20 STL Cookbook

C++20 STL Cookbook

Bill Weinman

Linux From Scratch

Linux From Scratch

Gerard Beekmans, Bruce Dubbs

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