glspec.dvi
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Fluid Simulation for Computer Graphics, Second Edition
Bridson Robert
算法导论
游戏物理引擎开发
Tan Millington, 徐明亮, 李强, 宋伟
GDC2013关于CCD的文章
Erin Catto
JavaScript异步编程:设计[..]
Trevor Burnham
Computational Geometry Algorithms and Applications
Mark de Berg
C++ Concurrency In Action - 2ed
Anthony Williams, 陈晓伟
Ray Tracing Gems II Next Generation Real-Time Rendering with ...
Adam Marrs, Peter Shirley, Ingo Wald
ray tracing gems (2)
General-purpose graphics processor architectures
Aamodt & Tor M. Fung & Wilson Wai Lun Rogers