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Discover (Random Books)

glspec.dvi

glspec.dvi

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Fluid Simulation for Computer Graphics, Second Edition

Fluid Simulation for Computer Graphics, Second Edition

Bridson Robert

算法导论

算法导论

未知

游戏物理引擎开发

游戏物理引擎开发

Tan Millington, 徐明亮, 李强, 宋伟

Books

GDC2013关于CCD的文章

GDC2013关于CCD的文章

Erin Catto

JavaScript异步编程:设计快速响应的网络应用

JavaScript异步编程:设计[..]

Trevor Burnham

Computational Geometry Algorithms and Applications

Computational Geometry Algorithms and Applications

Mark de Berg

C++ Concurrency In Action - 2ed

C++ Concurrency In Action - 2ed

Anthony Williams, 陈晓伟

Ray Tracing Gems II Next Generation Real-Time Rendering with Dxr, Vulkan, and Optix (Adam Marrs Peter Shirley Ingo Wald) (Z-Library)

Ray Tracing Gems II Next Generation Real-Time Rendering with ...

Adam Marrs, Peter Shirley, Ingo Wald

ray tracing gems (2)

General-purpose graphics processor architectures

General-purpose graphics processor architectures

Aamodt & Tor M. Fung & Wilson Wai Lun Rogers

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