Calibre-Web
  • Advanced Search
  • Upload
  • Guest
  • Browse
  • Books
  • Hot Books
  • Top Rated Books
  • Discover
  • Categories
  • Series
  • Authors
  • Publishers
  • Languages
  • Ratings
  • File formats
  • Shelves
  • 其他计算机技术 (Public)
  • 游戏开发 (Public)
  • 计算机图形学 (Public)

Discover (Random Books)

Introduction to 3D Game Programming with DirectX 11

Introduction to 3D Game Programming with DirectX 11

Frank D. Luna

七周七语言:理解多种编程范型

七周七语言:理解多种编程范型

Bruce A. Tate

Computational Geometry: An Introduction

Computational Geometry: An Introduction

Franco P. Preparata, Michael Ian Shamos

Linux From Scratch

Linux From Scratch

Gerard Beekmans, Bruce Dubbs

Books

Hands-On Machine Learning with C++

Hands-On Machine Learning with C++

Kirill Kolodiazhnyi

Asynchronous-Programming-with-C++

Asynchronous-Prog[..]

Javier Reguera-Salgado & Juan Antonio Rufes

Cellular automata modeling of physical systems

Cellular automata modeling of physical systems

Bastien Chopard & Michel Droz

Unity3D网络游戏实战 第2版

Unity3D网络游戏实战 第2版

罗培宇

Lua解释器构建:从虚拟机到编译器

Lua解释器构建:从虚拟机到编译器

吴尹杰

游戏设计的236个技巧  游戏机制、关卡设计和镜头窍门

游戏设计的236个技巧 游戏机制、关卡设计和镜头窍门

未知

  • « Previous
  • 1
  • 2
  • 3
  • Book Details

    ...