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游戏设计的236个技巧  游戏机制、关卡设计和镜头窍门

游戏设计的236个技巧 游戏机制、关卡设计和镜头窍门

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Game Physics In One Weekend

Game Physics In One Weekend

Gregory Hodges

Game Physics in One Weekend (1)

Vulkan Programming Guide

Vulkan Programming Guide

John Kessenich & Graham Sellers

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C++ 20 The Complete Guide

C++ 20 The Complete Guide

Nicolai M. Josuttis

Asynchronous-Programming-with-C++

Asynchronous-Prog[..]

Javier Reguera-Salgado & Juan Antonio Rufes

Artificial Intelligence for Games, Second Edition

Artificial Intelligence for Games, Second Edition

Ian Millington, John Funge

Artificial Intelligence for Games

Artificial Intelligence for Games

Millington, Ian.

3D游戏编程大师技巧

3D游戏编程大师技巧

Andre LaMothe

3D Graphics Rendering Cookbook - A comprehensive guide to exploring rendering algorithms in modern OpenGL & Vulkan

3D Graphics Rendering Cookbook - A comprehensive guide to exploring ...

Sergey Kosarevsky, Viktor Latypov

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