Getting Started with OpenGL ES 3 + Programming
Hans de Ruiter
Computer Animation: Algorithms and Techniques 3ed
Rick Parent
Game Engine Architecture, Third Edition
Jason Gregory
Functional Programming in C++
Ivan Čukić
A Primer on Memory Consistency and Cache Coherence, Second Edition
Vijay Nagarajan & Daniel J. Sorin & Mark D. Hill & David A. Wood
Professional C++
Marc Gregoire
Programmer’s Guide to nCurses
Dan Gookin
Programming Windows 程序开发设计指南
余孟学
Real-Time 3D Graphics with WebGL 2
Farhad Ghayour, Diego Cantor
Real-Time Collision Detection
Christer Ericson
Real-Time Rendering Fourth Edition
Tomas Akenine-M oller,Eric Haines,Naty Hoffman,Angelo Pesce,Michal ...
UX设计师要懂工业设计
Simon King, Kuen Chang
Vulkan Programming Guide
Graham Sellers & John Kessenich
Windows游戏编程大师技巧第二版
Charles Maurras
XorShift随机数论文
George Marsaglia
七周七语言:理解多种编程范型
Bruce A. Tate
万向节死锁
Krasjet
四元数与三维旋转
多核并行高性能计算OpenMP
雷洪, 胡许冰
实时碰撞检测算法技术
数据结构(C++语言版)
Junhui DENG
深入理解并行编程=Is parallel programming hard, and, if so, what can ...
未知
游戏开发学习路径
游戏物理引擎开发
Tan Millington, 徐明亮, 李强, 宋伟
游戏的设计与开发:梦开始的地方
叶展,叶丁
矮人要塞入门
Peter Tyson
码农增刊 游戏人生
码农增刊
程序员的自我修养--链接、装载与库
俞甲子 & 石凡 & 潘爱民
程序是怎样跑起来的
矢泽久唯
算法导论
精通Linux.第2版
姜南
统计学习方法
李航
计算几何导论
计算机图形学-集合工具算法详解
Philip J.Schneider & David H.Eberly
计算机程序的构造和解释 原书第2版 典藏版 (哈罗德·埃布尔森 杰拉尔德·杰伊·萨斯曼 裘宗燕) (Z-Library)
哈罗德·埃布尔森 杰拉尔德·杰伊·萨斯曼 裘宗燕
齐次空间裁切
Gil Gribb
Foundations of Game Engine Development Volume 1 Mathematics
Eric Lengyel
Foundations of Game Engine Development (1)
Game Physics In One Weekend
Gregory Hodges
Game Physics in One Weekend (1)
Game Physics The Next Week
Game Physics in One Weekend (2)
Game Physics The Rest of Your Life
Game Physics in One Weekend (3)
GPU精粹
Randima Fernardo
GPU Gems (1)
GPU精粹2
Matt Pharr
GPU Gems (2)
GPU精粹3
Hubert Nguyen
GPU Gems (3)
Ray Tracing Gems High-Quality and Real-Time Rendering with DXR ...
Eric Haines, Tomas Akenine-Möller
ray tracing gems (1)
Ray Tracing Gems II Next Generation Real-Time Rendering with ...
Adam Marrs, Peter Shirley, Ingo Wald
ray tracing gems (2)
C++ 编程思想 第1卷:标准C++导引
Bruce Eckel
Thinking in C++ (1)
Game Engine Gems 2
游戏引擎精粹 (2)
Game Engine Gems 3
游戏引擎精粹 (3)
游戏编程精粹1
Mark DoLoura
游戏编程精粹 (1)
游戏编程精粹2
游戏编程精粹 (2)
游戏编程精粹3
Dante Treglia
游戏编程精粹 (3)
游戏编程精粹4
Andrew Kirmse
游戏编程精粹 (4)
游戏编程精粹5
Kim Pallister
游戏编程精粹 (5)