Calibre-Web
  • Advanced Search
  • Upload
  • Guest
  • Browse
  • Books
  • Hot Books
  • Top Rated Books
  • Discover
  • Categories
  • Series
  • Authors
  • Publishers
  • Languages
  • Ratings
  • File formats
  • Shelves
  • 其他计算机技术 (Public)
  • 游戏开发 (Public)
  • 计算机图形学 (Public)

Discover (Random Books)

视觉SLAM十四讲 从理论到实践

视觉SLAM十四讲 从理论到实践

高翔, 张涛

Computer Graphics Programming in OpenGL with C++

Computer Graphics Programming in OpenGL with C++

V. Scott Gordon, John Clevenger

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

游戏引擎精粹 (2)

Game Physics The Rest of Your Life

Game Physics The Rest of Your Life

Gregory Hodges

Game Physics in One Weekend (3)

Publisher: MIT Press

Physically Based Rendering, Fourth Edition

Physically Based Rendering, Fourth Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

Book Details

...