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游戏编程精粹3

游戏编程精粹3

Dante Treglia

游戏编程精粹 (3)

多核并行高性能计算OpenMP

多核并行高性能计算OpenMP

雷洪, 胡许冰

Practicle SIMD Programming

Practicle SIMD Programming

JBIKKER

OpenGL ES 2.0.25 (November 2, 2010)

OpenGL ES 2.0.25 (November 2, 2010)

未知

Publisher: MIT Press

Physically Based Rendering, Fourth Edition

Physically Based Rendering, Fourth Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

Book Details

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