游戏编程精粹5
Kim Pallister
游戏编程精粹 (5)
Physically Based Rendering, Fourth Edition
Matt Pharr & Wenzel Jakob & Greg Humphreys
七周七语言:理解多种编程范型
Bruce A. Tate
General-purpose graphics processor architectures
Aamodt & Tor M. Fung & Wilson Wai Lun Rogers