index
Unknown
Computer Animation: Algorithms and Techniques 3ed
Rick Parent
Hello 算法
未知
算法导论
Computational Geometry in C 2th
Andre LaMothe
Geometric Tools for Computer Graphics
Schneider, Philip J.,Eberly, David H.
C++ Templates 2ED
sukeysong
Fundamentals of Computer Graphics 5 Edition
Steve Marschner, Peter Shirley
Programming Windows 程序开发设计指南
余孟学
Artificial Intelligence for Games, Second Edition
Ian Millington, John Funge
Vulkan Programming Guide
Graham Sellers & John Kessenich
glspec.dvi
OpenGL ES 2.0.25 (November 2, 2010)
OpenGL 4.6 (Core Profile) - October 22, 2019
Real-Time 3D Graphics with WebGL 2
Farhad Ghayour, Diego Cantor
GPU PRO 360 Guide to GPGPU
Wolfgang Engel
Practical Geometry Algorithms
Dan Sunday
Practicle SIMD Programming
JBIKKER
XorShift随机数论文
George Marsaglia
万向节死锁
Krasjet
Game Physics Engine Development
Ian Millington
Real-Time Collision Detection
Christer Ericson
四元数与三维旋转
齐次空间裁切
Gil Gribb
游戏开发学习路径
GDC2013关于CCD的文章
Erin Catto
实时碰撞检测算法技术
游戏物理引擎开发
Tan Millington, 徐明亮, 李强, 宋伟
Introduction to Algorithms, Third Edition
Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford ...
Lua程序设计(第4版)
罗伯拖·鲁萨利姆斯奇
Computational Geometry Algorithms and Applications
Mark de Berg
Computational Geometry: An Introduction
Franco P. Preparata, Michael Ian Shamos
Polygon Mesh Processing
Mario Botsch. Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno ...
Effective Modern C++
Scott Meyers
Modern C++ Design
Addison Wesley
Foundations of Game Engine Development Volume 1 Mathematics
Eric Lengyel
Foundations of Game Engine Development (1)
Game Physics The Rest of Your Life
Gregory Hodges
Game Physics in One Weekend (3)
Game Physics The Next Week
Game Physics in One Weekend (2)
Game Physics In One Weekend
Game Physics in One Weekend (1)
GPU精粹3
Hubert Nguyen
GPU Gems (3)
GPU精粹
Randima Fernardo
GPU Gems (1)
GPU精粹2
Matt Pharr
GPU Gems (2)
Ray Tracing Gems High-Quality and Real-Time Rendering with DXR ...
Eric Haines, Tomas Akenine-Möller
ray tracing gems (1)
Ray Tracing Gems II Next Generation Real-Time Rendering with ...
Adam Marrs, Peter Shirley, Ingo Wald
ray tracing gems (2)
C++ 编程思想 第1卷:标准C++导引
Bruce Eckel
Thinking in C++ (1)
Game Engine Gems 2
游戏引擎精粹 (2)
Game Engine Gems 3
游戏引擎精粹 (3)
游戏编程精粹1
Mark DoLoura
游戏编程精粹 (1)
游戏编程精粹2
游戏编程精粹 (2)
游戏编程精粹3
Dante Treglia
游戏编程精粹 (3)
游戏编程精粹4
Andrew Kirmse
游戏编程精粹 (4)
游戏编程精粹5
Kim Pallister
游戏编程精粹 (5)