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Discover (Random Books)

C++沉思录

C++沉思录

Andrew Koenig & Barbara Moo

OpenGL ES 2.0.25 (November 2, 2010)

OpenGL ES 2.0.25 (November 2, 2010)

未知

GPU精粹2

GPU精粹2

Matt Pharr

GPU Gems (2)

Introduction to 3D Game Programming with DirectX 11

Introduction to 3D Game Programming with DirectX 11

Frank D. Luna

Publisher: MIT Press

Physically Based Rendering, Fourth Edition

Physically Based Rendering, Fourth Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

Book Details

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