Calibre-Web
  • Advanced Search
  • Upload
  • Guest
  • Browse
  • Books
  • Hot Books
  • Top Rated Books
  • Discover
  • Categories
  • Series
  • Authors
  • Publishers
  • Languages
  • Ratings
  • File formats
  • Shelves
  • 其他计算机技术 (Public)
  • 游戏开发 (Public)
  • 计算机图形学 (Public)

Discover (Random Books)

Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs

Ray Tracing Gems High-Quality and Real-Time Rendering with DXR ...

Eric Haines, Tomas Akenine-Möller

ray tracing gems (1)

游戏编程精粹3

游戏编程精粹3

Dante Treglia

游戏编程精粹 (3)

实时碰撞检测算法技术

实时碰撞检测算法技术

Christer Ericson

Fluid Simulation for Computer Graphics, Second Edition

Fluid Simulation for Computer Graphics, Second Edition

Bridson Robert

Publisher: MIT Press

Physically Based Rendering, Fourth Edition

Physically Based Rendering, Fourth Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

Book Details

...