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Discover (Random Books)

GPU PRO 360 Guide to GPGPU

GPU PRO 360 Guide to GPGPU

Wolfgang Engel

Practicle SIMD Programming

Practicle SIMD Programming

JBIKKER

Game Physics The Rest of Your Life

Game Physics The Rest of Your Life

Gregory Hodges

Game Physics in One Weekend (3)

Practical Rendering and Computation with Direct3D 11

Practical Rendering and Computation with Direct3D 11

Jason Zink, Matt Pettineo, Jack Hoxley

Publisher: Pearson Education

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V

OpenGL Programming Guide: The Official Guide to Learning OpenGL, ...

John Kessenich , Graham Sellers, Dave Shreiner

Book Details

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