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游戏编程精粹1

游戏编程精粹1

Mark DoLoura

游戏编程精粹 (1)

Polygon Mesh Processing

Polygon Mesh Processing

Mario Botsch. Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno ...

C++17  The-Complete-Guide

C++17 The-Complete-Guide

未知

Practical Geometry Algorithms

Practical Geometry Algorithms

Dan Sunday

Publisher: CAMBRIDGE UNIVERSITY PRESS

Cellular automata modeling of physical systems

Cellular automata modeling of physical systems

Bastien Chopard & Michel Droz

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