index
Unknown
Linux Shell脚本攻略.第3版
门佳
C++ 编程思想 第1卷:标准C++导引
Bruce Eckel
Thinking in C++ (1)
视觉SLAM十四讲 从理论到实践
高翔, 张涛
General-purpose graphics processor architectures
Aamodt & Tor M. Fung & Wilson Wai Lun Rogers
Ray Tracing Gems II Next Generation Real-Time Rendering with ...
Adam Marrs, Peter Shirley, Ingo Wald
ray tracing gems (2)
C++ Concurrency In Action - 2ed
Anthony Williams, 陈晓伟
Computational Geometry Algorithms and Applications
Mark de Berg
JavaScript异步编程:设计[..]
Trevor Burnham
GDC2013关于CCD的文章
Erin Catto
Computer Graphics Programming in OpenGL with C++, Second Edition
V. Scott Gordon/ John Clevenger
数据结构(C++语言版)
Junhui DENG
游戏编程精粹2
Mark DoLoura
游戏编程精粹 (2)
游戏编程精粹1
游戏编程精粹 (1)
Linux From Scratch
由 Gerard Beekmans 原著和总编辑:Bruce Dubbs
GPU PRO 360 Guide to GPGPU
Wolfgang Engel
Ray Tracing Gems High-Quality and Real-Time Rendering with DXR ...
Eric Haines, Tomas Akenine-Möller
ray tracing gems (1)
实时碰撞检测算法技术
Christer Ericson
Real-Time Collision Detection
Physics-Based Animation
Kenny Erleben & Jon Sporring & Knud Henriksen
Real-Time 3D Graphics with WebGL 2
Farhad Ghayour, Diego Cantor
GPU精粹
Randima Fernardo
GPU Gems (1)
Computational Geometry: An Introduction
Franco P. Preparata, Michael Ian Shamos
OpenGL ES 3.0 Programming Guide
Dan Ginsburg
Programmer’s Guide to nCurses
Dan Gookin
Professional C++
Marc Gregoire
Game Engine Architecture, Third Edition
Jason Gregory
齐次空间裁切
Gil Gribb
Game Physics In One Weekend
Gregory Hodges
Game Physics in One Weekend (1)
Game Physics The Next Week
Game Physics in One Weekend (2)
Game Physics The Rest of Your Life
Game Physics in One Weekend (3)
Artificial Intelligence for Games, Second Edition
Ian Millington, John Funge
计算机图形学-集合工具算法详解
Philip J.Schneider & David H.Eberly
Practical Rendering and Computation with Direct3D 11
Jason Zink, Matt Pettineo, Jack Hoxley
Practicle SIMD Programming
JBIKKER
OpenGL Programming Guide: The Official Guide to Learning OpenGL, ...
John Kessenich , Graham Sellers, Dave Shreiner
C++ 20 The Complete Guide
Nicolai M. Josuttis
Linux/UNIX系统编程手册(全套)
Michael Kerrisk
游戏编程精粹4
Andrew Kirmse
游戏编程精粹 (4)
C++沉思录
Andrew Koenig & Barbara Moo
Hands-On Machine Learning with C++
Kirill Kolodiazhnyi
四元数与三维旋转
Krasjet
万向节死锁
DOOM启示录
David Kushner
Modern Parallel Programming with C++ and Assembly Language - ...
Daniel Kusswurm
Computational Geometry in C 2th
Andre LaMothe
3D游戏编程大师技巧
Foundations of Game Engine Development Volume 1 Mathematics
Eric Lengyel
Foundations of Game Engine Development (1)
Game Engine Gems 1
游戏引擎精粹 (1)
Game Engine Gems 3
游戏引擎精粹 (3)
Game Engine Gems 2
游戏引擎精粹 (2)
Introduction to 3D Game Programming with DirectX 11
Frank D. Luna
DirectX 12 3D 游戏开发实战
Polygon Mesh Processing
Mario Botsch. Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno ...
XorShift随机数论文
George Marsaglia
Windows游戏编程大师技巧第二版
Charles Maurras
Effective Modern C++
Scott Meyers
Category Theory for Programmers
Bartosz Milewski
Game Physics Engine Development
Ian Millington
Artificial Intelligence for Games
Millington, Ian.
Collision Detection 3D Environments In Interactive
MR2
A Primer on Memory Consistency and Cache Coherence, Second Edition
Vijay Nagarajan & Daniel J. Sorin & Mark D. Hill & David A. Wood
Inside Interesting Integrals
Paul J. Nahin