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Discover (Random Books)

3D Graphics Rendering Cookbook - A comprehensive guide to exploring rendering algorithms in modern OpenGL & Vulkan

3D Graphics Rendering Cookbook - A comprehensive guide to exploring ...

Sergey Kosarevsky, Viktor Latypov

GPU精粹3

GPU精粹3

Hubert Nguyen

GPU Gems (3)

Game Physics Engine Development

Game Physics Engine Development

Ian Millington

Linux From Scratch

Linux From Scratch

由 Gerard Beekmans 原著和总编辑:Bruce Dubbs

Rating: 5 stars

计算机程序的构造和解释 原书第2版 典藏版 (哈罗德·埃布尔森 杰拉尔德·杰伊·萨斯曼 裘宗燕) (Z-Library)

计算机程序的构造和解释 原书第2版 典藏版 (哈罗德·埃布尔森 杰拉尔德·杰伊·萨斯曼 裘宗燕) (Z-Library)

哈罗德·埃布尔森 杰拉尔德·杰伊·萨斯曼 裘宗燕

股市趋势技术分析原书第10版

股市趋势技术分析原书第10版

罗伯特D.爱德华兹(Robert D. Edwards) & 约翰·迈吉(John Magee) & W. H. C.巴塞蒂(W. H. C. Bassetti)

Thinking in C++ (1)

Physically Based Rendering, Third Edition From Theory to Implementation

Physically Based Rendering, Third Edition From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

Real-Time Rendering Fourth Edition

Real-Time Rendering Fourth Edition

Tomas Akenine-M oller,Eric Haines,Naty Hoffman,Angelo Pesce,Michal ...

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