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Discover (Random Books)

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V

OpenGL Programming Guide: The Official Guide to Learning OpenGL, ...

John Kessenich , Graham Sellers, Dave Shreiner

Computational Geoemtry: Algorithms & Applications

Computational Geoemtry: Algorithms & Applications

未知

Polygon Mesh Processing

Polygon Mesh Processing

Mario Botsch. Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno ...

Introduction to parallel computing - A Practical Guide with Examples in C

Introduction to parallel computing - A Practical Guide with ...

W. P. Petersen, P. Arbenz

Series: ray tracing gems

Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs

Ray Tracing Gems High-Quality and Real-Time Rendering with DXR ...

Eric Haines, Tomas Akenine-Möller

ray tracing gems (1)

Ray Tracing Gems II Next Generation Real-Time Rendering with Dxr, Vulkan, and Optix (Adam Marrs Peter Shirley Ingo Wald) (Z-Library)

Ray Tracing Gems II Next Generation Real-Time Rendering with ...

Adam Marrs, Peter Shirley, Ingo Wald

ray tracing gems (2)

Book Details

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