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Discover (Random Books)

Category Theory for Programmers

Category Theory for Programmers

Bartosz Milewski

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V

OpenGL Programming Guide: The Official Guide to Learning OpenGL, ...

John Kessenich , Graham Sellers, Dave Shreiner

Linux From Scratch

Linux From Scratch

Gerard Beekmans, Bruce Dubbs

Physically Based Rendering, Third Edition From Theory to Implementation

Physically Based Rendering, Third Edition From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

Series: ray tracing gems

Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs

Ray Tracing Gems High-Quality and Real-Time Rendering with DXR ...

Eric Haines, Tomas Akenine-Möller

ray tracing gems (1)

Ray Tracing Gems II Next Generation Real-Time Rendering with Dxr, Vulkan, and Optix (Adam Marrs Peter Shirley Ingo Wald) (Z-Library)

Ray Tracing Gems II Next Generation Real-Time Rendering with ...

Adam Marrs, Peter Shirley, Ingo Wald

ray tracing gems (2)

Book Details

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