Category Theory for Programmers
Bartosz Milewski
OpenGL Programming Guide: The Official Guide to Learning OpenGL, ...
John Kessenich , Graham Sellers, Dave Shreiner
Linux From Scratch
Gerard Beekmans, Bruce Dubbs
Physically Based Rendering, Third Edition From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Ray Tracing Gems High-Quality and Real-Time Rendering with DXR ...
Eric Haines, Tomas Akenine-Möller
ray tracing gems (1)
Ray Tracing Gems II Next Generation Real-Time Rendering with ...
Adam Marrs, Peter Shirley, Ingo Wald
ray tracing gems (2)