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Discover (Random Books)

Game Physics Pearls

Game Physics Pearls

未知

glspec.dvi

glspec.dvi

未知

Real-Time Rendering Fourth Edition

Real-Time Rendering Fourth Edition

Tomas Akenine-M oller,Eric Haines,Naty Hoffman,Angelo Pesce,Michal ...

Numerical Methods for Linear Complementarity Problems in Physics-Based Animation (Synthesis Lectures on Computer Graphics and Animation)

Numerical Methods for Linear Complementarity Problems in Physics-Based ...

Sarah Niebe, Kenny Erleben

Series: GPU Gems

GPU精粹2

GPU精粹2

Matt Pharr

GPU Gems (2)

GPU精粹3

GPU精粹3

Hubert Nguyen

GPU Gems (3)

GPU精粹

GPU精粹

Randima Fernardo

GPU Gems (1)

Book Details

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