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Discover (Random Books)

DOOM启示录

DOOM启示录

David Kushner

深入理解并行编程=Is parallel programming hard, and, if so, what can you do about it_14273532

深入理解并行编程=Is parallel programming hard, and, if so, what can ...

未知

Foundations of Game Engine Development Volume 1 Mathematics

Foundations of Game Engine Development Volume 1 Mathematics

Eric Lengyel

Foundations of Game Engine Development (1)

Collision Detection 3D Environments In Interactive

Collision Detection 3D Environments In Interactive

MR2

Series: ray tracing gems

Ray Tracing Gems II Next Generation Real-Time Rendering with Dxr, Vulkan, and Optix (Adam Marrs Peter Shirley Ingo Wald) (Z-Library)

Ray Tracing Gems II Next Generation Real-Time Rendering with ...

Adam Marrs, Peter Shirley, Ingo Wald

ray tracing gems (2)

Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs

Ray Tracing Gems High-Quality and Real-Time Rendering with DXR ...

Eric Haines, Tomas Akenine-Möller

ray tracing gems (1)

Book Details

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