Introduction to Algorithms, Third Edition
Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford ...
Real-Time Collision Detection
Christer Ericson
3D Graphics Rendering Cookbook - A comprehensive guide to exploring ...
Sergey Kosarevsky, Viktor Latypov
Computer Graphics Programming in OpenGL with C++, Second Edition
V. Scott Gordon/ John Clevenger
游戏编程精粹2
Mark DoLoura
游戏编程精粹 (2)
游戏编程精粹5
Kim Pallister
游戏编程精粹 (5)
游戏编程精粹4
Andrew Kirmse
游戏编程精粹 (4)
游戏编程精粹1
游戏编程精粹 (1)
游戏编程精粹3
Dante Treglia
游戏编程精粹 (3)