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  • 其他计算机技术 (Public)
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Discover (Random Books)

Practical Rendering and Computation with Direct3D 11

Practical Rendering and Computation with Direct3D 11

Jason Zink, Matt Pettineo, Jack Hoxley

Asynchronous-Programming-with-C++

Asynchronous-Prog[..]

Javier Reguera-Salgado & Juan Antonio Rufes

OpenGL ES 2.0.25 (November 2, 2010)

OpenGL ES 2.0.25 (November 2, 2010)

未知

UX设计师要懂工业设计

UX设计师要懂工业设计

Simon King, Kuen Chang

Series: 游戏引擎精粹

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

游戏引擎精粹 (2)

Game Engine Gems 1

Game Engine Gems 1

Eric Lengyel

游戏引擎精粹 (1)

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

游戏引擎精粹 (3)

Book Details

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