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Discover (Random Books)

Physically Based Rendering, Fourth Edition

Physically Based Rendering, Fourth Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

GPU精粹

GPU精粹

Randima Fernardo

GPU Gems (1)

Game Physics The Rest of Your Life

Game Physics The Rest of Your Life

Gregory Hodges

Game Physics in One Weekend (3)

Effective Modern C++

Effective Modern C++

Scott Meyers

Series: ray tracing gems

Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs

Ray Tracing Gems High-Quality and Real-Time Rendering with DXR ...

Eric Haines, Tomas Akenine-Möller

ray tracing gems (1)

Ray Tracing Gems II Next Generation Real-Time Rendering with Dxr, Vulkan, and Optix (Adam Marrs Peter Shirley Ingo Wald) (Z-Library)

Ray Tracing Gems II Next Generation Real-Time Rendering with ...

Adam Marrs, Peter Shirley, Ingo Wald

ray tracing gems (2)

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